Blur Review

Lets go Racing!!!!
Blur is the ultimate Powered-up racing experience, dropping you into electrified action with a mass of cars targeting the finish line and battling each other as they trade paint. Travel the globe from L.A. and San Francisco to Spain, the UK and more to take on the best the streets have to offer. Utilize an arsenal of Power-ups like nitro speed boosts, shock attacks, defensive shields, and landmines to beat your rivals across the finish line. You choose how and when to use your armory of Power-ups for ultimate impact in a race where the outcome is never certain. Blur's story unfolds through a unique community-based social network interface that includes 4 player split-screen multiplayer and online multiplayer.
- Power-ups: Collect a variety of addictive dynamic Power-ups and use them independently or combo them strategically to take out your opponents.
- Real Racing: Dramatic collisions, realistic damage, stunning racing environments, real world locations and more than 55 licensed photo-realistic cars from the top manufacturers around the world.
- Social Network: Unique story-driving social network interface evolves as you compete in different races, make new friends, rivals and fans, and connect with other racers both in game and in real life.
- Multi-player: Features online multiplayer supporting competitive and cooperative game play for up to 20 racers and 4 player split-screen
It's not just four tyres and an engine. In Blur, your car is your racing machine. But it's also a key part of your Power-up arsenal. Do you trade acceleration for stability? Or take more grip in exchange for less health? And which cars are best for which track? The best Blur racers will be able to balance these variables and make the right choice for their driving style...
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An Inside Look Into
Blur Friend Challenges
One feature we’re particular proud of in Blur is the Friend Challenges system. This is something that is unique to Blur, and hasn’t been seen in any console racing game before. The idea behind Friend Challenges is simple – send a racing challenge to your friend (i.e. “Beat my time around LA Downtown”), and wait for them to beat it. When (if!) they best your time, they can send the updated challenge back to you to try. These challenges go back and forth until one person concedes, crowning their opponent the champion!
You build Friend Challenges by first completing any race in the Single Player portion of Blur. If you complete the objective you are given the option to create a Friend Challenge from your race result. Blur will automatically fill in the blanks of your challenge. For example, if the aim was to complete the circuit in less than two minutes but you did it in 1:56 then your new challenge will read “Complete the circuit in less than 1:56”.

However, that’s not the whole story. You can tweak the challenges based on other variables too. For instance, why not make it a little tougher by saying “Complete the circuit in less than 1:56, BUT only use 3 Nitro power-ups to do so”. Or “Complete the circuit in less than 1:56, AND collect 1,500 fan points”. We’ve built a large number of possibilities into the Friend Challenge system, allowing you to customise and tweak the game to your heart’s content.
We really enjoy the play-by-mail style of the Friend Challenges, and we hope you will too. It allows you to race with your friends without being online at the same time, so if you live in different time zones or work the night shift then this feature lets you remain competitive against your buddies! Another great feature is that you don’t need an Xbox Live Gold account to send and receive Friend Challenges – Silver is more than good enough to take part!
So what if your friend hasn’t unlocked the specific event or vehicle yet? It doesn’t matter! When they accept your challenge, they’ll get a taste of that same track and vehicle that they themselves may not have unlocked yet. And all those Fan Points earned in that challenge, you get to bank towards increasing your Fan Status, which in turn will unlock more cars



















